
Open-World Territorial Warfare
Guild vs Guild
Conquer. Defend. Dominate.
An open-world territorial warfare system where guilds battle for control of strategic headquarters across Azeroth. Every Monday, Wednesday, and Friday — the war begins.
How It Works
Seize the Battlefield
Rally Your Guild
When the event begins at 21:00 CET, headquarters across Azeroth become active. No signup needed — just gather your guild and ride out.
Capture the Flag
Interact with the HQ flag to begin a 10-second capture cast. Protect your caster from enemy players trying to interrupt.
Hold the Line
Once contested, your guild must defend the headquarters for 5 full minutes. Enemy guilds will try to recapture it — fight them off.
Claim Victory
Each successfully held headquarters earns your guild 3 points. Capture all five for maximum dominance. Points stack across the entire season.

Strategic Targets
Five Headquarters. One War.
Scattered across two continents, each headquarters is a strategic prize worth fighting for.
QG Alpha
Eastern Kingdoms
QG Bravo
Kalimdor
QG Charlie
Kalimdor
QG Delta
Kalimdor
QG Echo
Kalimdor

Every Second Counts
Interact with the Flag
Approach the HQ flag and begin a 10-second capture cast. You are vulnerable — guard your caster.
Begin Contesting
Once the cast completes, your guild officially contests the headquarters. The timer starts.
Defend for 5 Minutes
Hold the position for 5 uninterrupted minutes. If an enemy recaptures the flag, the timer resets.
Headquarters Captured
After 5 minutes of control, the HQ is yours. Guards spawn, vendors unlock, and your guild earns 3 points.

Control Brings Power
Defensive Guards
Captured headquarters spawn powerful guards — Sentinels and Defenders — that attack any player not in your guild. Your territory, your rules.
Exclusive Vendors
Only the owning guild can access HQ vendors. Stock up on supplies while your enemies are locked out. Vendors close during active events.
Mark Your Calendar
War Schedule
Monday
21:00 - 22:00 CET
"One hour. Five targets. Infinite glory."
Wednesday
21:00 - 22:00 CET
"Midweek mayhem. No mercy."
Friday
21:00 - 22:00 CET
"End the week in blood and gold."
Events start and end automatically. No registration required. Just show up and fight.

Compete for Glory
Seasonal Rankings
Points accumulate across the entire season. Each finalized HQ capture earns your guild 3 points. The ladder resets every season — only the strongest remain on top.
Champion Guild
Exclusive title, 5000 honor, 2000 arena points per member
Challenger Guild
3000 honor, 1000 arena points per member
Contender Guild
1500 honor, 500 arena points per member
Every capture, every event result — tracked live on the ladder. Never miss a moment of the war.
The War Awaits
Five headquarters. Three nights a week. One question: can your guild hold them all?